This two-part workshop guides participants through designing a virtual environment in Unity, a popular real-time gaming engine. The first part focuses on the terrain building tools and navigating first-person controllers. The second part focuses more on learning the basics of programming in C#, which is the language used for writing code in Unity. Participants do not have to attend the first part to attend the second part. The resources used alongside these workshops are Hello, AnOtherWorld! - Part 1 and Hello, AnOther World - Part 2.
This is part of the Workshops @ The Workshop series--check out our other offerings this semester!